I will never dislike a game that looks this good and plays this well. But the lessons that Housemarque learned from Returnal resulted in a game that is less than the sum of its parts.
I never hated Returnal. It was a good game that played great but too often felt like a chore. Saros, a quasi-sequel (in that its not a sequel but might as well be), changes up a lot about the formula… [+4301 chars]