Kotaku September 15, 2026 • 19:31

Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku

By Zack Zwiezen

Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku

The studio behind Steam super-hit Wardogs won't hire people who publicly criticize crunching

Bulkhead CEO and Wardogs executive producer Joe Brammer says that while his studio “always” tries to avoid crunch during game development, it can’t always be avoided and will inevitably “happen at so… [+2927 chars]

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