After playing 90 minutes of Beast of Reincarnation, I am obsessed with dropping down on enemies from my own vines, eager to craft my build, hesitant about the story, and begrudgingly ready to face my most avoided skill: parrying.
Growth is what makes a good RPG, according to Kota Furushima, the Game Freak veteran directing the studios newest project: Beast of Reincarnation. That word is fitting considering the lush environmen⌠[+5211 chars]